“This character can easily be a digital double in a film. Based on the quality, the detail, the blend shape, the colour, everything that we put on the character this is basically a film character to me. So to me, videos games are getting really close to film quality, and this is exactly what I wanted to do.”,
teilte er der CG Master Acedmy in einem Videointerview mit.
“Making more expressions, making more blend shapes and wrinkle maps. All of this is getting us one step closer to the film quality that we wanted for the game industry and I think in a few years we can definitely get there.”
Uncharted 4: A Thief’s End soll noch in diesem Jahr für die Playstation 4 erscheinen.
Hier das gesamte Interview: